fallout: new vegas do companions need ammo
Question about companions :: Fallout: New Vegas General Discussions Espaol - Latinoamrica (Spanish - Latin America). rev2023.5.1.43405. Fighting Deathclaws when you're at LOW level <: P, I fought the law without losing reputation. This has unlimited Ammo and can only be used by Boone. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). Frankly speaking, the fully upgraded Hunting Rifle feels like the best non-energy based two-handed rifle in the game, despite not being the largest caliber gun in the game. Companions Infinite Ammo Redux. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. All rights reserved. After that, hardcore mode can be turned back on. She will not wear these items, however, because their DT is inferior to her default clothing. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Valve Corporation. This author has not provided any additional notes regarding file permissions, Core concept and most of the implementation is courtesy of Morat48, This mod is opted-in to receive Donation Points. One does not need to have their companions actively following to gain their perks; they can be told to wait. Only 10 shots. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. I've tried this with other companions, and they will use the new weapon, but only if you give them ammo, which they then consume until it is gone, at which point they switch back to their default gun with its magic ammo. ALL RIGHTS RESERVED. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. You're browsing the GameFAQs Message Boards as a guest. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). Every permanent companion has their own quest, either side or unmarked. All 8 companions have very different styles and back stories, and have very specific personal quests. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). This can be performed even during combat. Embedded hyperlinks in a thesis or research paper. Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? You're browsing the GameFAQs Message Boards as a guest. Learn more about Stack Overflow the company, and our products. To fix this, tell your companion to wait outside. wait, no arguing? A solution is recruiting the one that the other companions are ganging up on, so that they are essential. Companions are only essential while recruited, which means they can be killed both before they are recruited and after told to leave. Is there a generic term for these trajectories? Number one rule of Fallout 1 and 2. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. MIP Model with relaxed integer constraints takes longer to solve than normal model, why? As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. How the topic says. If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Magical companion ammo (Fallout: New Vegas) Magical companion ammo is a type of ammunition in Fallout: New Vegas. Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. Followers used ammo? To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Most companions use a weapon that's named after them. The weapon must be stronger then the original weapon the companion uses. When the ammunition is dropped, you cannot pick it up again. Temporary solution is sending your companion home or to the Lucky 38 then recruiting them again. No. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. When i try to enter the (player.additem000000f) cheat it doesnt work, Why? Fallout: New Vegas companions | Fallout Wiki | Fandom The results will be all the mods available for that companion, starting with the most downloaded mods. and our Did you give them ammo for it? Why does Acts not mention the deaths of Peter and Paul. What is Wario dropping at the end of Super Mario Land 2 and why? There is a way to get all 6 humanoid companions - check. How do you get the key to open a set of doors in sunset sarsaparilla headquarters? Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. ], Veronica won't walk around with me anymore. Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. All 8 companions have very different. It is impossible to give it back. Fallout Wiki is a FANDOM Games Community. However, I think I found evidence that it happens just now, at least on Hardcore mode/Very Hard . Embedded hyperlinks in a thesis or research paper. Leaving a companion without any of their magical companion ammo will mean that they will be unable to fire their ranged weapon until the ammunition is returned. Privacy Policy. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? Issuing a command without a target will simply result in nothing. Some assets in this file belong to other authors. Companions Infinite Ammo at Fallout New Vegas - mods and community Fallout: New Vegas NPC Commands For almost all NPC commands, the NPC must be targeted before typing the command. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? Lily Bowen, Rex, and ED-E. They don't need ammo for their default weapons, they have an infinite supply. And I've generally kept them full of ammo. Do companions need ammo for weapons you give them and is Boone - Reddit Will followers swap weapons "intelligently"? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Companions default armor doesn't degrade and their default weapons don't run out of ammo. Companions in the player's party deal damage based on the game's difficulty setting. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. How do i give my companion a different weapon (gun) Generating points along line with specifying the origin of point generation in QGIS, Adding EV Charger (100A) in secondary panel (100A) fed off main (200A). This is more prone to happen if one chooses to wait for the companion, however. Have Agility at 10. Veronica is a Brotherhood of Steel agent that can become a follower fairly early on in the game. Learn more about Stack Overflow the company, and our products. If the next one is called, because of his MO, the underwear bomber, you'll know I'm on to something. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. If commutes with all generators, then Casimir operator? They only change gear if they are given gear that has a better Damage Threshold than their own outfits. Why did US v. Assange skip the court of appeal? Guns do require ammo for your follower to use if it is not the default weapon they come with. This can happen to ED-E. Better yet do you know of a list that shows all the companions and shows what guns they can use. The best answers are voted up and rise to the top, Not the answer you're looking for? Do companions need ammo for weapons you give them and is Boones default weapon good. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. pls help. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. When a gnoll vampire assumes its hyena form, do its HP change? fallout 4 - Will companions/settlers still run out of ammo if I give As a former member of NCR First Recon, Craig Boone will carry or wear any NCR faction apparel. Do NPCs use up ammo? - Fallout: New Vegas - GameSpot The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. Fallout New Vegas Hidden Weapon Extra Ammo. Do companions use ammo??? Do companions use ammo??? - Fallout: New Vegas - GameSpot All eight permanent companions in Fallout: New Vegas. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Version 1.1. Nerve boosts the damage and Damage Threshold of each companion by 5% for each point of Charisma a character has. Furthermore, depending on a companion's preferred weapon type, damage can be increased even further by buying improved ammunition, or crafting it with Hand Loader or Vigilant Recycler. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! but if you give them a gun they use ammo. It's been a while since I played, but I don't think followers ever used ammo. tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. 2. you must give the companion amo for the gun that you want it to use. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. How do I not fail The Legend of the Star quest? @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. Install hundreds of mods with the click of a button. Copyright 2023 Robin Scott. As for the ammo, yes. This add-on increases the number of unique weapons, weapon mods and powerful ammunition types and adds other ammo recipes to be discovered in the Mojave Wasteland. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. You may need to completely dismiss the follower from your party. How do I get to the Boomers without being blown up. Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Not sure about gear degrading, but Companions Infinite Ammo-mod saves you a lot of higher-end ammo, especially if you give Boone the All-American like I do every replay, it's become a habit since he stole it the first time. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). -removed world placement of companion ammo source. However, after waiting for a certain amount of time, companions will return to where they were originally recruited. Primarily, this is found in disabled dialogue options, such as a conversation with. What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value? When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Alternatively treating them with stimpaks very quickly after they are poisoned will prevent their health from becoming negative and actually heal them instead of killing them. I'm curious if you've noticed them run out of ammo with other guns. Typically my perimeter turrets kill stuff way before my settlers see them. When the companions wear armor , does the armor wear off after time ? Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. Characteristics Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Magical companion ammo (Fallout: New Vegas), Do Not Sell or Share My Personal Information. Generic Doubly-Linked-Lists C implementation. Well, they did in 1 and 2. fallout new vegas - Do followers use ammo for a new gun? - Arqade Only Boone and Veronica are able to carry or wear faction apparel. How to defend a settlement against charred feral ghouls? There do seems to be some exceptions for this though. You have to supply them with ammo. not with their companion weapon well they use companion ammo that has limitless supply. How do i give my companion a different weapon (gun) So i have rex and cass currently, everytime i try to put a perfect condition weapon in cass' inventory she would still use the caravan shotgun, is there a specific weapon type i have to give her or smth? The guns run on MCA ammunition, so they just clog up the inventory. My companions only have the guns I give them. GARU - Infinite ammo for your companions at Fallout New Vegas - mods My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). How do I attach the ballast to the B-39 . Do mine eyes tell me lies? The moment you give them something different they'll need ammo to use with it. Top Voted Answer. So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. In regards to weapons, each companion has their own Strength limitations, they will suffer accuracy penalties just like the Courier if trying to use a weapon that has a higher strength requirement than they possess. As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. @Iszi You can't see the gun in their inventory, so yeah it's a magic gun too. Set Target. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. This should not be needed for any companion or follower as the are now covered by the script. The ammo is hidden and not useable by . Arqade is a question and answer site for passionate videogamers on all platforms. The powerful open-source mod manager from Nexus Mods. Do you know any companions that use energy weapons, I'd like to give my gattling laser away. Magical companion ammo is a type of ammunition in Fallout: New Vegas . Deputy Beagle is a weird exception. Can I use an 11 watt LED bulb in a lamp rated for 8.6 watts maximum? This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. Copyright 2023 Robin Scott. On the PlayStation 3, this can be fixed by telling the companions to use melee or ranged and switch back to what they were using. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. Why did DOS-based Windows require HIMEM.SYS to boot? This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. Is there a developers area with all items like in fallout 3? Companions and reputation? :: Fallout: New Vegas General Discussions Calvin Trillin June 16, 2006. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. You only need to give them a weapon; they have infinite ammunition. Short story about swapping bodies as a job; the person who hires the main character misuses his body. All rights reserved. They will also stop using a weapon if it breaks, according to the wiki. A way around this is to turn hardcore mode off (if it is active). Arqade is a question and answer site for passionate videogamers on all platforms. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Why is it shorter than a normal address? However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Fallout Wiki is a FANDOM Games Community. They will also stop using a weapon if it breaks, according to the wiki. Generating points along line with specifying the origin of point generation in QGIS. Forged in Gods very flames! Identify blue/translucent jelly-like animal on beach. Each companion also has a special attribute referred to in the game as Nerve. Can I use my Coinbase address to receive bitcoin? The powerful open-source mod manager from Nexus Mods. Finally, weapons given to companions do not lose durability unless hit directly by enemies, therefore high-damage and high-degradation ammunition types are usually preferable unless said ammunition grants the enemy x2-3 damage threshold multiplier. Xxfirebird95xX - 11 years ago - report. Log in to view your list of favourite games. This should not be needed for any companion or follower as the are now covered by the script. Fallout: New Vegas companions - The Vault Fallout Wiki - Fandom A new Elder Scrolls game? They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Companions will drop any weapons they had currently equipped if said weapon breaks. is there such a thing as "right to be heard"? Some assets in this file belong to other authors. The follower can then be asked to rejoin. Once that companion is knocked out the fighting stops. They switched back to their default weapon and can't use the gamma pistol until I give them more rounds. They also have more action points than you do. If I gave Cass a 12-gauge shotgun to replace the one she currently uses, which is a 20gauge, would I need to give her 12-gauge ammo for her to use it? Fallout: New Vegas console commands and cheats | PCGamesN Or the .38 ammo type at least (due to beginning with a pipe pistol)? Morrowind May Modathon and Skywind Gameplay Preview. Archived post. Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter. Will companions/settlers still run out of ammo if I give them a matching gun? Yes, they use ammo. Manage all your favorite fandoms in one place! Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Yep, unfortunately you do need to give the companions ammo. Companions can use unique weapons with already built-in upgrades, such as the Ratslayer. Looks like i really need to make a full Legion playthrough. For settlers things work slightly differently than with companions. rev2023.5.1.43405. Companions will use the highest DAM weapon that they have ammo for, and if they don't have any, they revert to their default weapon. ALL RIGHTS RESERVED. I'm going to try that tomorrow. This optional content also adds new challenges and more achievements and trophies. 2023 GAMESPOT, A FANDOM COMPANY.
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